A BCI contents development method based templates

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

With the drop in the price of Brain-Computer Interface (BCI) devices, which have been widely used in the medical sector, the development of serious BCI-based games has been accelerated. However, developers involved with the development of these games have found it difficult to acquire brain- and brain-wave-related knowledge. This paper defines templates that are necessary for developing BCI contents and proposes a method for developing BCI contents; the definition of the knowledge is based on templates. We present an example of a BCI-based game that has been developed using the proposed method. Since technical knowledge required for the development of serious games has been defined on the basis of templates, a developer can concentrate on the task of developing games.

Original languageEnglish
Title of host publicationIT Convergence and Security 2012
Pages829-835
Number of pages7
DOIs
StatePublished - 2013
EventInternational Conference on IT Convergence and Security, ICITCS 2012 - Pyeong Chang, Korea, Republic of
Duration: 5 Dec 20127 Dec 2012

Publication series

NameLecture Notes in Electrical Engineering
Volume215 LNEE
ISSN (Print)1876-1100
ISSN (Electronic)1876-1119

Conference

ConferenceInternational Conference on IT Convergence and Security, ICITCS 2012
Country/TerritoryKorea, Republic of
CityPyeong Chang
Period5/12/127/12/12

Keywords

  • BCI contents
  • BCI game
  • Brain-computer interface
  • Brainwave

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