TY - GEN
T1 - A framework structure for generation of action primitives using programming by demonstration
AU - Sung, Yunsick
AU - Jin, Daxing
AU - Cho, Kyungeun
AU - Urn, Kyhun
PY - 2011
Y1 - 2011
N2 - A variety of virtual agents, objects and buildings enhance the reality of a virtual world but the development of differentiated agents is needed. Individual agents may be developed more easily and quickly by programming using demonstration than by development using coding for each unique function. Programming by demonstration (PhD) is an approach to directly deliver the experience of the predecessors without coding. To allow agents to act and move like human beings using PhD, users extensively collect, classify and analyze data. The study of commercial frameworks which can be applied to a variety of environments for extending the development and application of PhD is needed. This study suggests agent programming by demonstration framework which can process a series of processes from data collection to the generation of agent behaviors in a virtual world. The automobile simulation shows the application process by PbD.
AB - A variety of virtual agents, objects and buildings enhance the reality of a virtual world but the development of differentiated agents is needed. Individual agents may be developed more easily and quickly by programming using demonstration than by development using coding for each unique function. Programming by demonstration (PhD) is an approach to directly deliver the experience of the predecessors without coding. To allow agents to act and move like human beings using PhD, users extensively collect, classify and analyze data. The study of commercial frameworks which can be applied to a variety of environments for extending the development and application of PhD is needed. This study suggests agent programming by demonstration framework which can process a series of processes from data collection to the generation of agent behaviors in a virtual world. The automobile simulation shows the application process by PbD.
KW - Demonstration
KW - Demonstration authoring tool
KW - Demonstration framework
KW - Imitation learning
KW - Programming by demonstration
UR - http://www.scopus.com/inward/record.url?scp=79958128955&partnerID=8YFLogxK
U2 - 10.2316/P.2011.717-045
DO - 10.2316/P.2011.717-045
M3 - Conference contribution
AN - SCOPUS:79958128955
SN - 9780889868632
T3 - Proceedings of the 11th IASTED International Conference on Artificial Intelligence and Applications, AIA 2011
SP - 63
EP - 68
BT - Proceedings of the 11th IASTED International Conference on Artificial Intelligence and Applications, AIA 2011
T2 - 11th IASTED International Conference on Artificial Intelligence and Applications, AIA 2011
Y2 - 14 February 2011 through 16 February 2011
ER -