Design of memory architecture for autonomous virtual characters using visual attention and quad-graph

Myoung Hee Cha, Kyungeun Cho, Kyhyun Um

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Scopus citations

Abstract

Most autonomous virtual characters use programmed information and always repeatedly perform actions with predefined patterns. When gamers interactively play with such characters, they lose their interest and feel that the characters are unfriendly and unrealistic. In this paper, we present a cognitive memory model for autonomous virtual characters, which manages recognized information by visual attention. The cognitive memory of autonomous virtual characters is comprised of visual memory. Visual memory stores the recognized information in a physical structure embodied by a quad-graph structure. Virtual characters assume adaptive actions for the situation by utilizing the stored information in the memory system. To effectively utilize memory capacity, we devise an algorithm of rapid visual attention, which is well suited to game environment. We have implemented our memory system experimentally in order to confirm its feasibility and availability. From the experiments, we confirm that autonomous virtual characters perceive the static and dynamic objects of a 3D virtual world by a visual attention mechanism with approximately 1.6 times improvement in time complexity; further, the virtual characters utilize the information of memory, searches the target object, and establishes a path plan.

Original languageEnglish
Title of host publicationProceedings of 2nd International Conference on Interaction Sciences
Subtitle of host publicationInformation Technology, Culture and Human
Pages691-696
Number of pages6
DOIs
StatePublished - 2009
Event2nd International Conference on Interaction Sciences: Information Technology, Culture and Human, ICIS 2009 - Seoul, Korea, Republic of
Duration: 24 Nov 200926 Nov 2009

Publication series

NameACM International Conference Proceeding Series
Volume403

Conference

Conference2nd International Conference on Interaction Sciences: Information Technology, Culture and Human, ICIS 2009
Country/TerritoryKorea, Republic of
CitySeoul
Period24/11/0926/11/09

Keywords

  • Artificial intelligence
  • Autonomous virtual character
  • Synthetic vision
  • Visual attention

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