TY - JOUR
T1 - Game Theoretic Perspective of Optimal CSMA
AU - Jang, Hyeryung
AU - Yun, Se Young
AU - Shin, Jinwoo
AU - Yi, Yung
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2018/1
Y1 - 2018/1
N2 - Game-theoretic approaches have provided valuable insights into the design of robust local control rules for the individuals in multi-agent systems, e.g., Internet congestion control, road transportation networks, and so on. In this paper, we introduce a non-cooperative medium access control game for wireless networks and propose new fully distributed carrier sense multiple access (CSMA) algorithms that are provably optimal in the sense that their long-term throughputs converge to the optimal solution of a utility maximization problem over the maximum throughput region. The most significant part of our approach lies in introducing novel price functions in agents' utilities so that the proposed game admits an ordinal potential function with no price-of-anarchy. The game formulation naturally leads to game-based dynamics finding a Nash equilibrium, but they often require global information. Toward our goal of designing fully distributed operations, we propose new game-inspired dynamics by utilizing a certain property of CSMA that enables links to estimate their temporary throughputs without message passing. They can be thought of as stochastic approximations to the standard dynamics, which is a new feature in our work, not prevalent in other traditional game-theoretic approaches. We show that they converge to a Nash equilibrium, and numerically evaluate their performance to support our theoretical findings.
AB - Game-theoretic approaches have provided valuable insights into the design of robust local control rules for the individuals in multi-agent systems, e.g., Internet congestion control, road transportation networks, and so on. In this paper, we introduce a non-cooperative medium access control game for wireless networks and propose new fully distributed carrier sense multiple access (CSMA) algorithms that are provably optimal in the sense that their long-term throughputs converge to the optimal solution of a utility maximization problem over the maximum throughput region. The most significant part of our approach lies in introducing novel price functions in agents' utilities so that the proposed game admits an ordinal potential function with no price-of-anarchy. The game formulation naturally leads to game-based dynamics finding a Nash equilibrium, but they often require global information. Toward our goal of designing fully distributed operations, we propose new game-inspired dynamics by utilizing a certain property of CSMA that enables links to estimate their temporary throughputs without message passing. They can be thought of as stochastic approximations to the standard dynamics, which is a new feature in our work, not prevalent in other traditional game-theoretic approaches. We show that they converge to a Nash equilibrium, and numerically evaluate their performance to support our theoretical findings.
KW - CSMA
KW - distributed algorithms
KW - game theory
KW - stochastic approximation
KW - wireless ad-hoc network
UR - http://www.scopus.com/inward/record.url?scp=85032692981&partnerID=8YFLogxK
U2 - 10.1109/TWC.2017.2764081
DO - 10.1109/TWC.2017.2764081
M3 - Article
AN - SCOPUS:85032692981
SN - 1536-1276
VL - 17
SP - 194
EP - 209
JO - IEEE Transactions on Wireless Communications
JF - IEEE Transactions on Wireless Communications
IS - 1
M1 - 8077763
ER -