Method for Generating Panoramic Textures for 3D Face Reconstruction Based on the 3D Morphable Model

Shujia Hao, Mingyun Wen, Kyungeun Cho

Research output: Contribution to journalArticlepeer-review

Abstract

Three-dimensional (3D) reconstruction techniques are playing an increasingly important role in education and entertainment. Real and recognizable avatars can enhance the immersion and interactivity of virtual systems. In 3D face modeling technology, face texture carries vital face recognition information. Therefore, this study proposes a panoramic 3D face texture generation method for 3D face reconstruction from a single 2D face image based on a 3D Morphable model (3DMM). Realistic and comprehensive panoramic facial textures can be obtained using generative networks as texture converters. Furthermore, we propose a low-cost method for generating face texture datasets for data collection. Experimental results show that the proposed method can generate panoramic face textures for 3D face meshes from a single image input, resulting in the final generation of textured 3D models that look realistic from different viewpoints.

Original languageEnglish
Article number10020
JournalApplied Sciences (Switzerland)
Volume12
Issue number19
DOIs
StatePublished - Oct 2022

Keywords

  • adversarial learning
  • deep learning
  • image translation
  • panoramic texture generation

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