@inproceedings{dd2ec0ff39ec4c69b7a3e13015bd6423,
title = "Real-time intuitive terrain modeling by mapping video images onto a texture database",
abstract = "Mobile robot operators must make rapid decisions based on information about the robot's surrounding environment. Thus, it is essential that they receive information regarding the local terrain in real time. This paper describes an intuitive terrain modeling method and a generation algorithm for a texture database (TDB). Firstly, we integrate the large-scale 3D point clouds obtained from sensors into a node-based terrain mesh in CPU. Subsequently, we program a graphics processing unit to generate the TDB by mapping the triangles in the terrain mesh onto the captured video images.",
keywords = "GPU, Mobile robot, Terrain reconstruction, Texture database",
author = "Wei Song and Seongjae Cho and Kyungeun Cho and Kyhyun Um and Won, {Chee Sun} and Sungdae Sim",
year = "2014",
doi = "10.1007/978-3-642-40861-8_2",
language = "English",
isbn = "9783642408601",
series = "Lecture Notes in Electrical Engineering",
publisher = "Springer Verlag",
pages = "7--12",
booktitle = "Future Information Technology, FutureTech 2013",
address = "Germany",
note = "8th FTRA International Conference on Future Information Technology, FutureTech 2013 ; Conference date: 04-09-2013 Through 06-09-2013",
}