Serious game development methodology via interoperation between a constructive simulator and a game application using HLA/RTI

Changbeom Choi, Moon Gi Seok, Seon Han Choi, Tag Gon Kim, Soohan Kim

Research output: Contribution to conferencePaperpeer-review

1 Scopus citations

Abstract

This paper proposes a serious game development methodology that utilizes interoperation between an existing virtual world application and constructive simulators. For time synchronization and data conversion between them, the proposed methodology is comprised of three specified processes: game loop analysis, game agent design and development, and parameter tuning. We use a High-Level Architecture (HLA) to ensure interoperation. By interoperating a constructive simulator with an existing virtual world application, a serious game developer can save effort by extending a serious game application, rather than building a serious game from scratch. In addition, trainees can obtain more realistic experiences. Copyright

Original languageEnglish
Pages7-15
Number of pages9
StatePublished - 2013
Event3rd International Defense and Homeland Security Simulation Workshop, DHSS 2013, Held at the International Multidisciplinary Modeling and Simulation Multiconference, I3M 2013 - Athens, Greece
Duration: 25 Sep 201327 Sep 2013

Conference

Conference3rd International Defense and Homeland Security Simulation Workshop, DHSS 2013, Held at the International Multidisciplinary Modeling and Simulation Multiconference, I3M 2013
Country/TerritoryGreece
CityAthens
Period25/09/1327/09/13

Keywords

  • Constructive simulator
  • Interoperation
  • Serious game
  • System of systems
  • Virtual military training

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