TY - GEN
T1 - XR Framework for Collaborating Remote Heterogeneous Devices
AU - Kim, Jongyong
AU - Song, Jonghoon
AU - Seo, Woong
AU - Ihm, Insung
AU - Yoon, Seung Hyun
AU - Park, Sanghun
N1 - Publisher Copyright:
© 2020 IEEE.
PY - 2020/3
Y1 - 2020/3
N2 - With the advent of high-speed 5G networks, establishing a remote space-sharing XR environment that supports real-time interaction based on the latest VR/AR/MR technology is receiving attention as a promising new research topic. With that aim, we have developed a framework that allows users with different types of devices, in different physical spaces, to effectively build a virtual world where collaborative work can be performed. By using this technology, new types of content can be effectively produced that can interact in real time with various commercial VR/MR head-mounted displays, smart mobile devices, and even beam projectors. In this paper, we demonstrate the effectiveness and potential of this framework through the example of game content development where MR and VR head-mounted display users interact in virtual space.
AB - With the advent of high-speed 5G networks, establishing a remote space-sharing XR environment that supports real-time interaction based on the latest VR/AR/MR technology is receiving attention as a promising new research topic. With that aim, we have developed a framework that allows users with different types of devices, in different physical spaces, to effectively build a virtual world where collaborative work can be performed. By using this technology, new types of content can be effectively produced that can interact in real time with various commercial VR/MR head-mounted displays, smart mobile devices, and even beam projectors. In this paper, we demonstrate the effectiveness and potential of this framework through the example of game content development where MR and VR head-mounted display users interact in virtual space.
KW - Human computer interaction
KW - Human computer interaction
KW - Human-centered computing
KW - Human-centered computing
KW - Interaction paradigms
KW - Interaction paradigms
KW - Mixed/augmented reality
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85085386974&partnerID=8YFLogxK
U2 - 10.1109/VRW50115.2020.00144
DO - 10.1109/VRW50115.2020.00144
M3 - Conference contribution
AN - SCOPUS:85085386974
T3 - Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
SP - 587
EP - 588
BT - Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
Y2 - 22 March 2020 through 26 March 2020
ER -