XR Framework for Collaborating Remote Heterogeneous Devices

Jongyong Kim, Jonghoon Song, Woong Seo, Insung Ihm, Seung Hyun Yoon, Sanghun Park

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Scopus citations

Abstract

With the advent of high-speed 5G networks, establishing a remote space-sharing XR environment that supports real-time interaction based on the latest VR/AR/MR technology is receiving attention as a promising new research topic. With that aim, we have developed a framework that allows users with different types of devices, in different physical spaces, to effectively build a virtual world where collaborative work can be performed. By using this technology, new types of content can be effectively produced that can interact in real time with various commercial VR/MR head-mounted displays, smart mobile devices, and even beam projectors. In this paper, we demonstrate the effectiveness and potential of this framework through the example of game content development where MR and VR head-mounted display users interact in virtual space.

Original languageEnglish
Title of host publicationProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages587-588
Number of pages2
ISBN (Electronic)9781728165325
DOIs
StatePublished - Mar 2020
Event2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 - Atlanta, United States
Duration: 22 Mar 202026 Mar 2020

Publication series

NameProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020

Conference

Conference2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
Country/TerritoryUnited States
CityAtlanta
Period22/03/2026/03/20

Keywords

  • Human computer interaction
  • Human computer interaction
  • Human-centered computing
  • Human-centered computing
  • Interaction paradigms
  • Interaction paradigms
  • Mixed/augmented reality
  • Virtual reality

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